Rapid Prototyping

We build fast, you test fast. Test concepts or products in a rapid iterative process before committing to a full build.

What you get

A working prototype you can actually use and test โ€” not just wireframes or mockups. Real feedback, real fast.

Why Prototype First?

"We spent 6 months building something our users didn't actually want."

Full builds take months

Prototypes take days to weeks

You don't know if it'll work until it's done

You test with real users immediately

Changes are expensive after launch

Changes are cheap during prototyping

Requirements change as you learn

Iterate based on real feedback

The Rapid Cycle

We run fast cycles: build, test, learn, repeat.

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Define

What are you trying to learn? What does success look like? We scope the smallest thing that answers your question.

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Build

We build a working version โ€” not a mockup, not a presentation, but something you can actually use and test.

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Test

You put it in front of real users. You click through it yourself. You find out what works and what doesn't.

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Iterate

Based on what you learned, we refine. Each cycle gets you closer to something worth building for real.

What We Prototype

New Product Ideas

Test a concept before investing in a full build. Find out if users actually want it.

Internal Tools

Before building that custom dashboard or workflow tool, test if it actually solves the problem.

AI Features

Want to add AI to your product? We prototype it so you can see if users actually find it useful.

Process Changes

Test a new workflow or process with a working prototype before rolling it out company-wide.

Customer-Facing Features

Test new features with real customers before committing development resources.

Automation Concepts

Before automating a process, prototype it to make sure the automation actually helps.

Typical Timeline

Days 1-3

Scope & Plan

Define what we're testing and what success looks like

Days 4-10

Build

Create a working prototype you can actually use

Days 11-14

Test & Learn

Put it in front of users, gather feedback

Each iteration cycle runs about 2 weeks. Most projects need 2-3 cycles to get it right.

Got an Idea?

Tell us what you're trying to build or test. We'll tell you if prototyping makes sense โ€” and what it would look like.